Website powered by
John Muniz
John Muniz
Illustrator & 3D Artist
Los Angeles, United States

Summary

Experienced Production Manger, Illustrator, and 3D Artist. Art is my life, and life is good.

Skills

2D AnimationConcept ArtIllustrationStoryboardingCharacter ModelingTexturingCharacter DesignCharacter AnimationGraphic DesignComic Art

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Procreate
Procreate
Microsoft Suite
Microsoft Suite

Productions

    • Video Game
      FNAF Security Breach Toy Line
    • Year
      2022
    • Role
      Lead Designer
    • Company
      Phat Mojo
    • Video Game
      Poppy Playtime Toy Line
    • Year
      2022
    • Role
      Lead Designer
    • Company
      Phat Mojo
    • TV Production
      Yu Gi Oh Toy Line
    • Year
      2022
    • Role
      Lead Designer
    • Company
      Phat Mojo
    • Commercial / Advertisement
      TMNT
    • Year
      2021
    • Role
      Designer and 3D Artist
    • Company
      Super 7/ IDW
    • Board & Card Games
      Brothers Bond Board Game
    • Year
      2021
    • Role
      Designer and 3D Modeler
    • Company
      Webtoons
    • Movie
      DC Bombshells
    • Year
      2020
    • Role
      Production Manger
    • Company
      Cryptozoic Entertainment/ DC Collectibles
    • Video Game
      Trover Saves The Universe
    • Year
      2019
    • Role
      Designer and 3D Modeler
    • Company
      Cryptozoic Entertainment/ Squanch Games
    • Board & Card Games
      VINYL TERRORZ
    • Year
      2019
    • Role
      Production Manger and 3D Modeler
    • Company
      Cryptozoic Entertainment/ Warner Media
    • TV Production
      Moon and Me
    • Year
      2018
    • Role
      Visual Development
    • Company
      Sutikki LLC.
    • TV Production
      Kuroba
    • Year
      2018
    • Role
      Visual Development
    • Company
      Sutikki LLC.
    • Mobile Game
      DownHill Delivery
    • Year
      2017
    • Role
      Concept Artist, Modeler, Textures, Game Design
    • Company
      Tilted Shed Studios
    • Video Game
      Battle On The Bridge
    • Year
      2017
    • Role
      Concept Artist, Illustrator, Texturing, Modeling
    • Company
      Tilted Shed Studios
    • Video Game
      Finite Tower
    • Year
      2016
    • Role
      Concept Artist, Modeler, Texturing
    • Company
      Santa Ana College Game Team

Experience

  • Lead Toy Designer at Phat Mojo
    El Segundo, United States of America
    October 2021 - Present

    Lead Toy Designer

    Yu Gi Oh

    Poppy Playtime

    Five Nights At Fredd'ys

  • Freelance Product Designer at Freelance
    Los Angeles, United States of America
    April 2020 - Present

    Lead Design and Sculpt for ; DC Comic, Brothers Bond (Webtoons) Super 7, IDW Properties

    Creator, Write, and Artist Comic Book "HaVik"

  • Production Manager at Cryptozoic Entertainment
    Lake Forest, United States of America
    January 2018 - April 2020

    • Directing product development team needs including market research, preproduction, designing, sculpting, pricing, factory call outs, and creating spec files for production.

    • Designed licensed collectibles for worldwide AAA brands; DC Comics, Streetfighter, Nightmare on Elm Street, and more.

    • Coordinating with overseas vendors to ensure quality of product and schedule of deliverables.

    • Tracked market trends across Toy, Collectible, and Entertainment Industries to determined roadmaps for future projects and licenses.

    • Deployed marketing strategies across social media and print applications. Also managed video production and art direction for collectible products.

    • Aided sales team with major retailers like Hot Topic, Wal-Mart, Entertainment Earth & more.

    • Working major conventions, assisting events team to manage all convention appearances, building booths, interacting with fans and retailers alike.

    • Sculpting and posing with Maya and Zbrush; Concepting new Toy and Digital Collectible lines.

    • Create both high resolution 3D sculpts and final low polygon for Quidd App and 3d Printing Collectibles, Character modeling using Maya, Photoshop, Zbrush, and 3d Coat

    • Hand paint textures and materials for use in App and For marketing images • Rigging and Animating 3D Models and 2D Motion Graphics

    • Knowledge of Style Guide Needs for; Attack on Titan, Charles M. Schulz Peanuts, Rick & Morty, Trover Saves the Universe, Cryptkins, and various other IP's.

    • Designing Pack Art and Banner Art to the specifications and sizes for optimal application requirements.

  • Visual Development Artist at Suttiki/ Bento Box Entertainment
    North Hollywood, United States of America
    August 2016 - January 2018

    · Visual and character development for Bento Box Entertainment and Sutikki the new kids and family division of Bento Box Entertainment

    · Collaborate with Executive Producer and Creators creating the visual development for new properties

    · Designs characters, backgrounds, rigs, and model call out sheets

  • Co-Founder/ Character Artist at Tilted Shed Studios
    Orange, United States of America
    January 2014 - August 2016

    • Organizing, coordinating and events; Esports, Game Jams, Industry Events, and College Events.

    • Managing and creating content for social media and events; videos with motion graphics and designing content.

    • Creating design for characters, architecture, environments, and visual style

    • producing indie video games

    • Creating 3d and 2D game ready characters; modeling, rigging, animating, unwrapping, texturing, and rending.

  • Art Instructor at Futures in Education (Halstrom Academy)
    Mission Viejo, United States of America
    January 2011 - June 2012

    • Providing effective instruction: Basic Drawing, Advanced Drawing, and Life Drawing; Presenting lessons in a clear and logistical manner

    • Adapting instruction: based upon each individual students’ understanding; Providing each student with the opportunity for active involvement and creative thinking

    • Events Representation: Attending and hosting school booth at conventions and events, marketing and representing school

  • Lead Designer at Boom Design
    Chicago, United States of America
    September 2008 - January 2011

    · Product Design solutions for various media (print,web,mobile,etc.)

    · Creating visual mock ups for new products and managing completion

    · Assisting in meetings for development to drive product vision